Abilities

Official Abilities page

The 14 skills in Craft of Gods allow the player to create a player free of class restrictions.

The schools of abilities are as follows:

Fire

Earth

Storm

Air

Water

Psychic

Healing

Ranger

Long Range Attack

Berserk

Close Range Attack

Defense

Demonology

Necromancy

You start with three Ability points, which you can spend or save on 0 level Abilities. You will get an ability point every three levels (3, 6, 9,...). You can take a new tier in each school upon reaching 6th, 12th, and every six levels thereafter (currently to a max of 60 levels) -- so ten abilities in each school of abilities. There are no trees/choices within each school at this time.

It seems that Abilities can't be re-spec'd, and at this point in time, the Abilities choice panel doesn't have a preview of the actual energy cost or range of an ability, for example -- so please, as you go up levels, add this information to the wiki!